Fix numerous memory leaks, some of which could cause old instances of the game screen to remain active.
Fix a bug that would sometimes cause the game clock to go blank when desktop screen scaling wasn’t set to 100%.
Avoid setting live stream metadata if the stream didn’t complete successfully. This should help prevent the metadata from accidentally being applied to the default YouTube broadcast.
To help diagnose and fix live stream issues in the future, add more diagnostic logging of stream events, status, and performance.